1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. is list of rules you must follow in order to use a website or Internet service. | Acceptable Use Policy | 2. The ability to avoid errors or mistakes in keyboarding. | Accuracy | 3. Deletes characters to the left of the cursor | Backspace Key | 4. A toggle key that capitalizes each letter typed on the keyboard. | Caps Lock | 5. A legal means of protecting an author's work. | Copyright | 6. The blinking line that indicates where your mouse pointer is, or where the next character typed will be entered in a line of text. | Cursor | 7. Is criminal activity done using computers and the Internet | Cybercrime | 8. Deletes characters to the right of the cursor | Delete Key | 9. Making changes or correcting mistakes to written materials for publication. | Editing | 10. Is used to return a cursor to the next line or execute a command or operation. | Enter/Return Key | 11. issue that arises unexpectedly that causes a computer to not function properly. | Error | 12. Set of moral principles that regulate the use of computers. | Ethics | 13. Overall typing speed regardless of how many errors you make, (Gross Words a Minute) | GWAM | 14. The row of keys on the computer keyboard your fingers rest on when not typing - ASDF JKL; | Home Row Keys | 15. Overall typing speed - Gross Words A Minute minus any errors(Net Words a Minute). | NWAM | 16. Installing and using software without paying for it. | Piracy | 17. The act of copying someone else's work and publishing it as your own | Plagiarism | 18. An established method of doing something | Procedures | 19. Checking for spelling, grammar, and general readability issues | Proofreading | 20. Used to capitalize alphabetic letters & type the symbols on the tops of keys | Shift Key | 21. A license agreement that gives a company permission to use a software program on multiple computers | Site License | 22. Paperwork that explains the obligation a user must agree to before being able to use the software | Software License | 23. Long horizontal key on the lower edge of a keyboard that is pressed to create an empty space | Space Bar | 24. Used to create an indention of about 5 spaces wide | Tab | 25. The form and keying style a typist uses while operating a keyboard. | Technique | 26. Feature that automatically moves a word that is too long to fit on a line to the beginning of the next line. | Word Wrap |
Question 1 (of 26)
Question 2 (of 26)
Question 3 (of 26)
Question 4 (of 26)
Question 5 (of 26)
Question 6 (of 26)
Question 7 (of 26)
Question 8 (of 26)
Question 9 (of 26)
Question 10 (of 26)
Question 11 (of 26)
Question 12 (of 26)
Question 13 (of 26)
Question 14 (of 26)
Question 15 (of 26)
Question 16 (of 26)
Question 17 (of 26)
Question 18 (of 26)
Question 19 (of 26)
Question 20 (of 26)
Question 21 (of 26)
Question 22 (of 26)
Question 23 (of 26)
Question 24 (of 26)
Question 25 (of 26)
Question 26 (of 26)