1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.
2. If their phone camera doesn't automatically detect and decode QR codes, ask students to
4. Cut them out and place them around your class / school.
1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.
2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.
3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!
4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.
Question | Answer |
1. Indirect characterization | the process by which the personality of a fictitious character is | 2. Characters | People, animals, or objects who do the acting in a play | 3. Stage directions | In parenthesis or italics to give extra information to the actors | 4. Dialogue | A conversation between two (or more) characters | 5. Soliloquy | A solitary speech in which is the character is speaking to himself or herself | 6. Drama/play | a piece of literature where the story is meant to be acted | 7. Aside | A character breaks the fourth wall to interact with the audience | 8. Monologue | A solitary speech in which the actor is speaking uninterruptedly and the other characters may or may not be listening. | 9. Direct characterization | when the author makes statements about a character's personality directly to the reader | 10. static characters | Characters that do not change throughout the course of a work | 11. Dynamic characters | complex and undergo development, sometimes sufficiently to surprise the reader | 12. Flat characters | Characters that are underdeveloped in a text | 13. Round characters | Characters that are well developed in a text | 14. Symbol | an object representing another to give it an entirely different meaning that is much deeper and more significant. | 15. Foreshadowing | a literary device in which a writer gives an advance hint of what is to come later in the story | 16. Situational irony | a situation in which the outcome is contrary to what was expected | 17. Dramatic irony | A situation that is understood by the audience but not grasped by the characters in the play or story. | 18. Antagonist | a person who actively opposes or is hostile to someone or something; an adversary | 19. Protagonist | the leading character or one of the major characters in a drama, movie, novel, or other fictional text. | 20. Allegory | A story with a double meaning | 21. imagery | Words that paint a picture |
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