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QR Challenge: Gamestar QR Code Hunt

Created using the ClassTools QR Treasure Hunt Generator

Teacher Notes

A. Prior to the lesson:

1. Arrange students into groups. Each group needs at least ONE person who has a mobile device.

2. If their phone camera doesn't automatically detect and decode QR codes, ask students to

3. Print out the QR codes.

4. Cut them out and place them around your class / school.


B. The lesson:

1. Give each group a clipboard and a piece of paper so they can write down the decoded questions and their answers to them.

2. Explain to the students that the codes are hidden around the school. Each team will get ONE point for each question they correctly decode and copy down onto their sheet, and a further TWO points if they can then provide the correct answer and write this down underneath the question.

3. Away they go! The winner is the first team to return with the most correct answers in the time available. This could be within a lesson, or during a lunchbreak, or even over several days!


C. TIPS / OTHER IDEAS

4. A detailed case study in how to set up a successful QR Scavenger Hunt using this tool can be found here.


Questions / Answers (teacher reference)

Question

Answer

1. avatar The digital representation of a physical person in a virtual world or game. (component)
2. enemyAn armed, opposing character that deals damage and has a variety of attack and movement patterns. (component)
3. bossParticularly large, strong or difficult armed, opposing character. (component)
4. environment blockA block that is used as a surface or wall. (component)
5. damage block A block that hurts avatars on contact and is used as a harmful surface or wall. (component)
6. goal blockWhen active and it is touched, the game is won. In some games, however, the avatar must meet conditions before the Goal Block is activated. (component)
7. pointA small item the Avatar can collect to meet the win conditions of a game or improve their score. (component)
8. key can open locks of the same color (component)
9. lock can only be opened by keys of the same color. (component)
10. timer Counts seconds during gameplay. The player either needs to win before the time runs out or survive for a certain amount of time. (component)
11. frag counterCounts the number of destroyed enemies and can be used as a goal.
12. score keeperCounts the number of points collected and can be used as a goal. (component)
13. health meterControls Avatar health. The game is lost when health reaches zero. (component)
14. jumping Avatars can jump onto blocks and over enemies. (mechanic)
15. blastingAvatars can blast enemies. (mechanic)
16. avoidingAvatars can hide and avoid enemies in parts of the game space. (mechanic)
17. collectingAvatars can collect or pick up points or other environmental items.
18. exploring Avatars explore the environment usually in a maze or a big, scrolling space. (mechanic)
19. walking Avatars have a slower speed. (mechanic)
20. racing Avatars have a very fast speed, and may seem to be racing against enemies. (mechanic)
21. solving Players must solve puzzles in the game, such as finding the correct path or brining the correct key to a lock. (mechanic)
22. top-down perspectiveThe game is presented in an overhead view, or bird's eye view, as if the player was seeing the game from above. (space)
23. platformer perspective The view of the game is from the side. Here, the player can see sprites jumping. (space)
24. bounded spaceThe game space is closed on the sides so the sprites cannot leave or fall out of the screen. (space)
25. unbounded spaceThe game space is open so that sprites can leave or fall out of the screen. (space)
26. wraparound space The game space wraps around so that when sprites exit off one side of the screen, they appear on the opposite side. (space)
27. scrolling spaceThere are multiple screens in this game space so an Avatar can move horizontally or vertically through different environments.

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=avatar

Question 1 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=enemy

Question 2 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=boss

Question 3 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=environment_block

Question 4 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=damage_block

Question 5 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=goal_block

Question 6 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=point

Question 7 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=key

Question 8 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=lock

Question 9 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=timer

Question 10 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=frag_counter

Question 11 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=score_keeper

Question 12 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=health_meter

Question 13 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=jumping

Question 14 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=blasting

Question 15 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=avoiding

Question 16 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=collecting

Question 17 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=exploring

Question 18 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=walking

Question 19 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=racing

Question 20 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=solving

Question 21 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=top-down_perspective

Question 22 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=platformer_perspective

Question 23 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=bounded_space

Question 24 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=unbounded_space

Question 25 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=wraparound_space

Question 26 (of 27)

 



Gamestar QR Code Hunt: QR Challenge

https://www.classtools.net/QR/decode.php?text=scrolling_space

Question 27 (of 27)